SEITE WIRD GELADEN

A Virtual Reality Installation

Japan Prize Finalist

2018

Annual Multimedia Gold

2018

Raindance Film Festival Special Jury Mention

2018

RedDot Award Educational Illustrations

2018

RedDot Award Interface & UX Design

2018

ENCHANTINGLY WILD

Almost impenetrable vegetation, unique biodiversity, largely untouched — Tumucumaque, the largest rainforest preserve in northeastern Brazil.  Discover this unspoiled, unique, hidden world — in virtual reality.

ANIMAL INSIGHTS

Change your perspective. As a black caiman, harpy eagle, vampire bat, poison dart frog and Goliath birdeater, you can explore their cosmos and experience a whole new world of sensory perception.

BASED ON SCIENTIFIC RESEARCH

The virtual world of Tumucumaque was created in close cooperation with scientific experts, and the interpretations of the animals’ specific perceptual abilities were also developed in close cooperation with experts from science.

The virtual expedition to Tumucumaque transports visitors directly to a clearing in the midst of the Brazilian rainforest where they can explore more than 400 hectares of virtual rainforest with over 7,500 authentic plants, exotic animals and a diverse landscape with a waterfall, rocks, gigantic trees of the virgin forest and a river from the perspective of the animals on the ground, in the air and in the water, both during the day and at night.

ILLUSTRATIVE, ARTISTIC STYLE CREATES UNIQUE ATMOSPHERE

The extraordinary style of the world that comprises Inside Tumucumaque is captivating. Inspired by nineteenth-century scientific illustrations and artists such as Albrecht Dürer and Peter Doig, analogue painting techniques were merged with digital 3-D design techniques during the development phase.

> MORE INFORMATION ON THE MAKING OF

EXPERIENCE THE RAINFOREST THROUGH THE EYES AND SENSES OF THE ANIMALS

How does a poison dart frog perceive its environment? How does it feel to lurk in the water, lying in wait for prey in as a Black Caiman? Or to navigate through the dense jungle at night as a vampire bat? Inside Tumucumaque offers visitors a unique change of perspective from that of a human to that of an animal: Perceptions from the perspective of wildlife is interpreted as a sensory experience that is comprehensible to the human perception system with the aid of ultraviolet color spectra, movements in super-slow motion, visualizations of echo sounder tracking and color night vision as well as spatial 3D sound.

Latest News

Inside Tumucumaque had its premiere at the ZKM – Center for Art and Media in Karlruhe. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua.

For more information about past, present and upcoming exhibitions please check the

TAKE ME TO THE TOURPLAN

SCIENTIFICALLY SUBSTANTIATED, AUTHENTIC AND DETAILED IN THE EXTREME

All the elements within the virtual world of Inside Tumucumaque are based on scientific findings. The models, textures and animations of plants and living things were developed in cooperation with scientists and experts from the Berlin Museum of Natural History. The virtual flora and fauna are the same as those which can be found locally in the Tumucumaque in Brazil. The binaural sound design incorporates original sounds which were recorded on site and atmospheric acoustics developed with original animal voices to create an authentic spatial sound impression of the Amazon region.

A Virtual Reality Installation

STAGED IN SPACE

Inside Tumucumaque celebrated its premiere as an atrium-filling, expansive installation in the ZKM | Center for Art and Media in Karlsruhe in 2018. The VR installation can now be seen internationally at festivals and in exhibitions.

> EXHIBITIONS & FESTIVALS


The installation-based staging of the VR Experience atmospherically combines the real and virtual worlds with volumetric projections from the virtual world which expand real space and usher in the rainforest atmosphere. The installation is both spatially and thematically scalable and can be adapted to various spatial and exhibition situations. It can be part of a contextualizing exhibition.

> FACT SHEET: REQUIREMENTS AND CONDITIONS

HOW A VIRTUAL RAINFOREST IS MADE

BEHIND THE SCENES

How can you get people with different interests and experiences interested in science, nature and the environment? How can information be scientifically authentic and at the same time be staged in a new, exciting, emotive way? And how can we motivate people to see the world through different eyes? The idea and concept for Inside Tumucumaque emerged from a search for answers. A look behind the scenes shows how eagerness to experiment, expert knowledge and passion for all areas of the subject during the development process led to a new and unique VR experience.

The Inside Tumucumaque VR Experience is part of the Deltas of the World project, a five-part TV documentary series on breathtaking delta landscapes from the Arctic to the tropics.

cross-media project DELTAS

The project DELTAS was initiated by Filmtank. The five-part documentary series explores breathtaking delta landscapes from the Arctic to the tropics.

> More Information about the documentary series
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Tommy Lee, Coming From The Future

Facts & Figures

FACTSHEET PDF

For interested exhibition curators and festival organizers: The VR Installation at a Glance: Summary, General Conditions, Requirements and Contact Details.

Download Facts & Figures

Press kit

Press materials for download: Video Teasers, Logos, Picture Releases and Press Texts.

Download Pressekit
FWA of the Day
Award
2018
Annual Multimedia Gold: Installation / Event
Award
2019
Raindance Film Festival: Special Jury Mention (Best Documentary Experience)
Award
2018
RedDot Award: Educational Illustrations
Award
2018
RedDot Award: Interface & UX Design
Award
2018

CONTAcT

Interactive Media Foundation gGmbH
Reichenberger Str. 88
10999 Berlin / Germany

Phone: +49 (0)30 92101320

E-Mail: info@interactivemedia-foundation.com

Credits

A PROJECT OF
DESIGN AND DEVELOPMENT
SCIENTIFIC SUPPORT
Supported BY
TEAM

Executive Producer

Diana Schniedermeier

Creative Director

Ina Krüger

Patrik De Jong

Concept Artist

Dirk Hoffmann

Art Director

Dirk Hoffmann

Robert Werner

Art Director 3D Lead

Nico Alexander Taniyama

3D Design & Animation

Christian Rambow

Dana Würzburg

Technical Lead

Sebastian Hein

Technical Development

Dennis Zimmermann

Hui-Yuan Tien

Sounddesign

Christian Barth

Julian Ferreira Da Silva

Project Management

Florian Köhler

Jochen Watral

Kristin Sperling

Producer

Michael Grotenhoff

Saskia Kress